Renderer consumers in scene 2
This search index lists direct renderer includes and selected renderer symbol references. It includes conditional and test code. It is not a complete transitive dependency graph. The manually assessed dependency map explains the contracts. Follow each link to inspect the first matching source line.
| Source file | Matching lines |
|---|---|
| scene/3d/lightmap gi.cpp | 182, 200, 204, 225, 229, 238, 239, 240, 242, 243, 244, 246, 253, 257, 261, 265, 373, 377, 378, 990, 994, 995, 1038, 1276, 1287, 1299, 1305, 1592, 1597, 1623, 1628, 1851 |
| scene/3d/mesh instance 3d.cpp | 179, 202, 204, 372, 374, 425, 565, 712, 719, 742 |
| scene/3d/navigation/navigation agent 3d.cpp | 295, 399, 401, 404, 1149, 1222, 1223, 1224 |
| scene/3d/navigation/navigation link 3d.cpp | 57, 63, 167, 168, 169, 175, 177, 180, 301, 303, 306, 328, 331, 539 |
| scene/3d/navigation/navigation obstacle 3d.cpp | 188, 196, 217, 250, 537, 557, 627, 647, 703, 724 |
| scene/3d/navigation/navigation region 3d.cpp | 63, 66, 72, 75, 348, 351, 409, 412, 428, 462, 464, 467, 470, 473, 488, 495, 501, 622, 624, 625, 626, 631, 634, 640, 643, 654, 665, 672, 678, 692, 740, 741, 743, 748 |
| scene/3d/node 3d.cpp | 1308 |
| scene/3d/occluder instance 3d.cpp | 71, 141, 146, 147 |
| scene/3d/path 3d.cpp | 44, 52, 53, 56, 57, 77, 84, 104, 108, 116, 173, 175, 176, 177 |
| scene/3d/physics/collision object 3d.cpp | 375, 382, 397, 405, 406, 412, 413, 421, 429, 453, 661, 675 |
| scene/3d/physics/collision shape 3d.cpp | 65, 331, 337 |
| scene/3d/physics/ray cast 3d.cpp | 203, 219, 470, 547, 549, 550, 551, 556, 558, 562 |
| scene/3d/physics/shape cast 3d.cpp | 81, 103, 552, 633, 635, 636, 637, 642, 644, 648 |
| scene/3d/physics/soft body 3d.cpp | 54, 56, 61, 66, 67, 90, 109, 485, 488, 489 |
| scene/3d/physics/static body 3d.cpp | 147, 155, 163, 171 |
| scene/3d/reflection probe.cpp | 43, 52, 62, 72, 77, 91, 100, 121, 122, 140, 141, 152, 161, 170, 179, 188, 197, 313, 314, 319, 320 |
| scene/3d/skeleton 3d.cpp | 68, 72, 358, 365, 1038 |
| scene/3d/sprite 3d.cpp | 248, 252, 253, 254, 255, 280, 281, 283, 286, 287, 288, 307, 311, 312, 316, 317, 388, 701, 721, 723, 724, 725, 726, 727, 728, 729, 730, 732, 768, 769, 770, 771, 772, 773, 774, 776, 777, 785, 786, 791, 792, 793 |
| scene/3d/sprite 3d.h | 119 |
| scene/3d/visible on screen notifier 3d.cpp | 66, 99, 100, 101, 108, 109 |
| scene/3d/visual instance 3d.cpp | 63, 67, 77, 80, 87, 95, 103, 112, 117, 118, 134, 161, 170, 205, 214, 215, 220, 221, 232, 241, 250, 260, 270, 280, 290, 300, 361, 364, 382, 392, 402, 411, 412, 418, 420, 426, 434, 488, 489, 492, 493, 497, 498, 511, 588 |
| scene/3d/visual instance 3d.h | 98, 99, 100, 101, 119, 120, 121 |
| scene/3d/voxel gi.cpp | 101, 116, 120, 124, 128, 136, 145, 154, 163, 172, 181, 190, 266, 270, 271, 279, 280, 282, 317, 511, 591, 596, 597 |
| scene/debugger/scene debugger.cpp | 691, 1519, 1520, 1521, 1550, 1551, 1555, 1556, 1557, 1558, 2077, 2078, 2079, 2080, 2081, 2082, 2083, 2084, 2086, 2087, 2088, 2089, 2090, 2091, 2092, 2093, 2135, 2136, 2185, 2250, 2251, 2252, 2253, 2255, 2256, 2257, 2258, 2266, 2277, 2294, 2295, 2301, 2302, 2319, 2322, 2590, 2737 |
| scene/debugger/scene debugger.h | 371, 372, 373, 374 |
| scene/gui/code edit.cpp | 133, 139, 190, 197, 222, 233, 245, 256, 290, 293 |
| scene/gui/color picker shape.cpp | 108, 121 |
| scene/gui/control.cpp | 52, 747, 4194, 4195 |
| scene/gui/item list.cpp | 1707, 1710 |
| scene/gui/label.cpp | 733 |
| scene/gui/line edit.cpp | 1466, 1552, 1558, 1564, 1569, 1574, 1579, 1598, 1617 |
| scene/gui/nine patch rect.cpp | 41, 56 |
| scene/gui/rich text label.cpp | 1452, 1464, 1478, 1487, 2481, 2483 |
| scene/gui/text edit.cpp | 942, 943, 944, 945, 946, 969, 1174, 1176, 1239, 1241, 1245, 1247, 1297, 1299, 1424, 1426, 1433, 1435, 1572, 1594, 1618, 1645, 1725, 1734, 1840, 1849, 1853, 1879, 1890, 1896, 1901, 1906, 1911, 1932, 1951, 9253, 9265, 9280, 9281, 9282, 9322 |
| scene/gui/texture progress bar.cpp | 435 |