| drivers/d3d12/d3d12 godot nir bridge.h |
Definitions, aliases, or API includes. |
| drivers/d3d12/d3d12 hooks.h · cpp |
D3D12Hooks |
| drivers/d3d12/dxil hash.h · cpp |
Definitions, aliases, or API includes. |
| drivers/d3d12/rendering context driver d3d12.h · cpp |
RenderingContextDriverD3D12, WindowPlatformData, Surface |
| drivers/d3d12/rendering device driver d3d12.h · cpp |
RenderingDeviceDriverD3D12, D3D12Format, DeviceLimits, SubgroupCapabilities, ShaderCapabilities, FormatCapabilities, BarrierCapabilities, MiscFeaturesSupport, CPUDescriptorsHeapHandle, CPUDescriptorsHeapPool, FreeBlockInfo, FreeBlockSortIndexSort, CPUDescriptorsHeapPools, CPUDescriptorsHeapWalker, GPUDescriptorsHeapWalker, CPUDescriptorsHeap, GPUDescriptorsHeap, ResourceInfo, States, BarrierRequest, Group, BufferInfo, TextureInfo, VertexFormatInfo, FenceInfo, SemaphoreInfo, CommandQueueInfo, CommandPoolInfo, RenderPassState, CommandBufferInfo, SwapChain, FramebufferInfo, ShaderInfo, UniformBindingInfo, RootSignatureLocation, UniformSet, SpecializationConstant, RootDescriptorTable, UniformSetInfo, StateRequirement, RecentBind, ResourceDescInfo, RenderPipelineInfo, PipelineInfo, RenderPassInfo, TimestampQueryPoolInfo, FrameInfo |
| drivers/d3d12/rendering shader container d3d12.h · cpp |
RenderingDXIL, RenderingShaderContainerD3D12, RootSignatureLocation, ReflectionBindingDataD3D12, ReflectionSpecializationDataD3D12, ReflectionDataD3D12, ContainerFooterD3D12, ShaderReflectionD3D12, RenderingShaderContainerFormatD3D12 |
| drivers/egl/egl manager.h · cpp |
EGLManager, GLDisplay, GLWindow |
| drivers/metal/inflection map.h |
InflectionMap, Iterator |
| drivers/metal/metal device properties.h · mm |
MetalFeatures, MetalLimits, MetalDeviceProperties |
| drivers/metal/metal objects.h · mm |
name, ClearAttKey, MDResourceFactory, MDResourceCache, MDSubpass, MDAttachment, MDRenderPass, MDCommandBuffer, RenderState, ComputeState, BindingInfo, UniformInfo, UniformSet, HashMapComparatorDefault, ShaderCacheEntry, MDShader, MDComputeShader, MDRenderShader, HashMapComparatorDefault, BoundUniformSet, MDUniformSet, MDPipeline, MDRenderPipeline, MDComputePipeline, MDFrameBuffer |
| drivers/metal/metal utils.h |
Defer |
| drivers/metal/pixel formats.h · mm |
Extent2D, ComponentMapping, DataFormatDesc, MTLFormatDesc, PixelFormats |
| drivers/metal/rendering context driver metal.h · mm |
RenderingContextDriverMetal, WindowPlatformData, Surface |
| drivers/metal/rendering device driver metal.h · mm |
RenderingDeviceDriverMetal, Fence, SwapChain |
| drivers/metal/rendering shader container metal.h · mm |
MinOsVersion, MetalDeviceProfile, Features, RenderingShaderContainerMetal, HeaderData, StageData, BindingInfoData, UniformData, SpecializationData, ToolchainProperties, MetalShaderReflection, RenderingShaderContainerFormatMetal |
| drivers/metal/sha256 digest.h |
SHA256Digest |
| drivers/vulkan/godot vulkan.h |
Definitions, aliases, or API includes. |
| drivers/vulkan/rendering context driver vulkan.h · cpp |
RenderingContextDriverVulkan, Functions, DeviceQueueFamilies, Surface |
| drivers/vulkan/rendering device driver vulkan.h · cpp |
RenderingDeviceDriverVulkan, Queue, SubgroupCapabilities, ShaderCapabilities, StorageBufferCapabilities, DeviceFunctions, BufferInfo, TextureInfo, VertexFormatInfo, Fence, CommandQueue, CommandPool, CommandBufferInfo, SwapChain, Framebuffer, ShaderInfo, DescriptorSetPoolKey, UniformSetInfo, PipelineCacheHeader, PipelineCache, RenderPassInfo |
| drivers/vulkan/rendering shader container vulkan.h · cpp |
RenderingShaderContainerVulkan, RenderingShaderContainerFormatVulkan |
| drivers/vulkan/vulkan hooks.h · cpp |
VulkanHooks |