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Renderer consumers in scene 1

This search index lists direct renderer includes and selected renderer symbol references. It includes conditional and test code. It is not a complete transitive dependency graph. The manually assessed dependency map explains the contracts. Follow each link to inspect the first matching source line.

Source file Matching lines
scene/2d/back buffer copy.cpp 44, 47, 50
scene/2d/canvas group.cpp 45, 58, 69, 127
scene/2d/canvas modulate.cpp 52, 61, 63, 116
scene/2d/cpu particles 2d.cpp 88, 230, 231, 232, 233, 234, 236, 237, 1222, 1223, 1225, 1227, 1228, 1230, 1232, 1242, 1279, 1661, 1662, 1663, 1714, 1715, 1716
scene/2d/gpu particles 2d.cpp 76, 82, 88, 93, 98, 109, 114, 119, 130, 137, 151, 181, 188, 192, 198, 220, 248, 262, 318, 327, 336, 345, 370, 378, 411, 454, 462, 475, 492, 503, 504, 621, 674, 675, 676, 677, 678, 679, 681, 692, 695, 723, 724, 725, 726, 728, 729, 731, 746, 748, 756, 765, 767, 804, 989, 990, 992, 993, 994, 1019, 1020, 1021
scene/2d/gpu particles 2d.h 196, 197, 198, 199, 200
scene/2d/light 2d.cpp 66, 89, 98, 107, 116, 125, 134, 143, 152, 161, 170, 180, 190, 199, 207, 213, 218, 231, 232, 237, 245, 316, 317, 318, 319, 339, 344, 345, 416, 418, 430, 454, 491, 499, 515
scene/2d/light occluder 2d.cpp 99, 114, 125, 156, 160, 161, 171, 177, 178, 179, 183, 187, 213, 222, 223, 248, 250, 267, 290, 312, 319, 321
scene/2d/line 2d.cpp 314
scene/2d/mode7 sprite 2d.cpp 458, 460, 461, 724, 725, 727, 728, 735
scene/2d/mode7 sprite 2d.h 155
scene/2d/navigation/navigation agent 2d.cpp 277, 366, 368, 1094, 1097, 1107, 1108, 1109, 1126, 1143
scene/2d/navigation/navigation obstacle 2d.cpp 107, 115, 151, 181, 182, 201, 202, 214, 218, 456, 471, 516
scene/2d/navigation/navigation region 2d.cpp 410, 413, 463, 475, 593, 605, 654, 657
scene/2d/node 2d.cpp 147, 386
scene/2d/parallax 2d.cpp 152, 153
scene/2d/parallax layer.cpp 83, 84
scene/2d/path 2d.cpp 120, 123, 127, 130, 131, 135, 138, 142, 148, 150, 153, 218, 253
scene/2d/polygon 2d.cpp 136, 139, 365, 369, 370, 372, 375, 379, 380, 383, 385, 403, 408, 409, 734, 739, 740, 741
scene/2d/skeleton 2d.cpp 206, 207, 208, 209, 211, 220, 272, 273, 312, 313, 514, 515, 562, 616, 690, 703, 842, 848, 849
scene/2d/tile map layer.cpp 71, 171, 213, 354, 355, 418, 432, 433, 467, 584, 596, 689, 1078, 1246, 1253, 1455, 1631, 2048, 2254, 2262, 2661, 2668
scene/2d/tile map layer.h 524, 525
scene/2d/visible on screen notifier 2d.cpp 91, 116, 127
scene/3d/camera 3d.cpp 83, 88, 93, 105, 160, 310, 327, 344, 529, 531, 557, 559, 583, 585, 596, 761, 867, 869, 877, 878
scene/3d/cpu particles 3d.cpp 92, 93, 120, 193, 195, 569, 570, 1349, 1350, 1351, 1353, 1354, 1356, 1357, 1366, 1791, 1792, 1844, 1845
scene/3d/decal.cpp 43, 69, 80, 89, 98, 107, 116, 125, 134, 144, 153, 162, 303, 304, 308, 309
scene/3d/fog volume.cpp 60, 87, 95, 97, 98, 103, 113, 122, 146, 147, 152, 153
scene/3d/fog volume.h 50, 67, 68
scene/3d/gpu particles 3d.cpp 79, 85, 91, 96, 101, 105, 124, 133, 138, 143, 148, 154, 176, 183, 188, 245, 250, 257, 278, 304, 318, 327, 336, 448, 449, 461, 482, 486, 494, 501, 524, 555, 568, 570, 578, 587, 589, 596, 597, 623, 639, 739, 886, 887, 914, 915
scene/3d/gpu particles 3d.h 202, 203, 204, 205, 206
scene/3d/gpu particles collision 3d.cpp 48, 62, 63, 64, 69, 70, 84, 97, 132, 145, 605, 650, 666, 679, 710, 717, 779, 781, 790, 792, 810, 849, 860, 869, 878, 887, 914, 915, 916, 920, 921, 935, 948, 983, 996, 1035, 1046, 1058
scene/3d/gpu particles collision 3d.h 54, 291
scene/3d/label 3d.cpp 153, 154, 378, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 392, 393, 408, 409, 410, 412, 476, 481, 654, 655, 656, 657, 658, 659, 660, 662, 663, 667, 775, 787, 1094, 1113, 1114, 1116
scene/3d/light 3d.cpp 47, 65, 76, 85, 95, 104, 113, 122, 135, 137, 149, 158, 166, 169, 172, 200, 224, 274, 308, 333, 336, 458, 461, 462, 464, 465, 467, 468, 474, 513, 514, 517, 525, 535, 544, 608, 622, 657, 688
scene/3d/light 3d.h 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 90, 109, 112
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